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AI Insights · Timothy · October 2024

Top 5 Hypercasual Games on iOS in Poland: Q3 2024 Performance

Explore the Q3 2024 performance of the top five hypercasual games in Poland on iOS, highlighting trends in downloads, revenue, and weekly active users.

Top 5 Hypercasual Games on iOS in Poland: Q3 2024 Performance

In the third quarter of 2024, the hypercasual gaming scene on iOS in Poland saw notable performances from its top five games, showcasing diverse trends in downloads, revenue, and active users.

Block Blast! by Hungry Studio demonstrated a remarkable surge in downloads, starting from 7.9K in early July and peaking at an impressive 188.9K by the end of September. The weekly active user count also followed a similar upward trajectory, growing from 45.3K to an astounding 353.6K by the end of the quarter, although revenue remained at zero.

Supermart Simulator 3D, developed by Takeshi Ube, experienced a significant spike in downloads, particularly noted in early August with 26.9K, before gradually declining to 2.8K by the end of September. Weekly active users mirrored this pattern, peaking at 23K and then tapering off to 11.6K towards the end of the quarter.

My Superstore Simulator from Game District LLC saw a steady increase in downloads, beginning with 45 in late July and reaching 8.7K by the end of September. Revenue also showed a gradual increase, starting from $121 in early August and closing at $447. Weekly active users followed a similar trend, peaking at 22.2K mid-September before dropping to 6.5K by the quarter's end.

Fruit Merge: Match Game by Bravestars Technology JSC maintained a moderate yet steady download rate, with numbers ranging from 3.7K to 5.7K throughout the quarter. Revenue began to trickle in late August, reaching $116 by the end of September. The weekly active users increased consistently, starting at 15K in early July and reaching 27.2K by the end of the quarter.

Finally, Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. showed a steady increase in downloads, peaking at 7.9K in the last week of September. Revenue grew from $7 in early July to $735 by the end of the quarter. Active users also rose steadily, ending the quarter at 25.6K.

These insights, derived from Sensor Tower data, provide a snapshot of the evolving landscape of hypercasual games in Poland on iOS for Q3 2024. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024